| os | Windows XP or higher |
|---|---|
| processor | Intel Core 2 Duo E6300 1.86GHz or AMD Athlon X2 4050 2.1GHz |
| memory | 1GB |
| graphics | AMD Radeon HD 2600 XT or Nvidia GeForce 8600 |
| storage | 12GB |
| directx | DirectX 9.0c |
| os | Windows XP or higher |
|---|---|
| processor | Intel Core 2 Duo E6300 1.86GHz or AMD Athlon X2 4050 2.1GHz |
| memory | 1GB |
| graphics | AMD Radeon HD 2600 XT or Nvidia GeForce 8600 |
| storage | 12GB |
| directx | DirectX 9.0c |
| os | Windows Vista or higher |
|---|---|
| processor | Intel Core i5-750 2.67 GHz or AMD Phenom II X4 955 3.2 GHz |
| memory | 4GB |
| graphics | AMD Radeon HD 5870 or Nvidia GeForce GTX 480 |
| storage | 12GB |
| directx | DirectX 11 |
| os | macOS 10.14 or higher |
|---|---|
| processor | Intel Core M |
| memory | 4GB |
| graphics | Nvidia GeForce GT 640M 2GB or AMD Radeon R9 M290X |
| storage | 14GB |
When the Tomb Raider reboot landed back in 2013, it did something risky. It took an icon who had spent decades as an untouchable, dual-pistol-wielding force of nature, and broke her. Gone were Lara Croft's guns akimbo and her wink-at-the-camera cockiness in favour of a makeshift bow and a desperate, mud-caked struggle to stay alive on the island of Yamatai. This was an origin story that grounded the rookie raider and made you earn her legendary status one gruelling encounter at a time. And it wasn't just a fresh coat of paint, rather a total mechanical overhaul that dragged the franchise into the modern era to compete with Naughty Dog's Uncharted.
Tomb Raider