In Stray — out Tuesday on PC, PS4, and PS5 — humans are nowhere to be seen. They have either left for another world, or have perished as a species. You can piece together bits and parts that Stray feeds you across its narrative. Though the humans are gone, their fingerprints are all over the world of Stray, a cyber city enclosed under a giant dome that brought to my mind Zion from The Matrix. You're safe within its confines, but dangers lurk — or rather, zurk. I'll explain that in a minute — everywhere outside of it. And just like in the Wachowskis' seminal movie, the outside world, the one that's open to the sky, is considered to be uninhabitable in Stray.