From strong initial offerings to a series of confused experiments that started with Mortal Kombat 4, Mortal Kombat has seen its ups and downs in its seventeen year journey. It wasn't until the release of Mortal Kombat 9 in 2011 that the franchise once again found its footing in a mechanic that worked. Mortal Kombat X improved upon that and now Mortal Kombat 11 somewhat completes the trilogy in more ways than one. There's more of everything that made the previous two games so likeable, and a lot more that's been thrown into the mix. Does it all work? There's a lot to talk about before we can get to answering that question, so let's get started.
Brand | Warner Bros. Interactive Entertainment |
Model | Mortal Kombat 11 |
Price in India | ₹1,790 |
Release date | 23rd April 2019 |
Director | Ed Boon |
Producer | Graeme Bayless |
Writer | Dominic Cianciolo, Shawn Kittelsen |
Composer | Wilbert Roget, ll |
Genre | Fighting |
Platform | Nintendo Switch,PlayStation 4 (PS4),PlayStation 5 (PS5),Stadia,Xbox One,Xbox Series S/X,PC: Windows |
Game Modes | Single-player, Multiplayer |
Series | Mortal Kombat |
Age Rating (PEGI) | 18+ |
DLC | Yes |
Always online | No |
Optimised for Xbox Series S/X | Yes |
PS5 Game Boost | Yes |
Publisher | Warner Bros. Interactive Entertainment |
Developer | NetherRealm Studios |
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