Star Wars Battlefront was one of the more divisive entries in a long-running line of video games based on the Star Wars movie franchise. While it sported a barebones set of multiplayer modes which has, much to publisher EA's credit, has seen a spate of content updates over the months, the lack of a single-player campaign was perceived by many, including us, as a glaring omission.
During EA's Investor Day briefing, Executive Vice President of EA Studios Patrick Söderlund stated that the lack of a single-player mode was a "conscious decision" to ensure the game released around the same time as hotly anticipated movie, Star Wars: The Force Awakens, according to Eurogamer.
"We made the choice due to time and being able to launch the game side-by-side with the movie that came out to get the strongest possible impact," he said.
This is the first time the company has officially acknowledged Star Wars Battlefront's absence of a campaign.
But we won't be surprised to see a single-player campaign make an appearance in the Star Wars Battlefront sequel set to launch in late 2017. Reason being, EA wants to improve on Star Wars Battlefront's current Metacritic average of 75.
"I think the team created a really good game based on the premise that we had. I would say the game has done very well for us and reached a very different demographic than a traditional EA game.
"So from that perspective, it's a success. Are we happy with the 75 rating? No. Is that something we're going to cure going forward? Absolutely."
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