os | Windows 7 or higher |
---|---|
processor | Intel Core i3-530 2.93 GHz or AMD Phenom II X4 810 2.60 GHz |
memory | 6GB |
graphics | Nvidia GeForce GTX 470 1GB or AMD Radeon HD 6970 1GB |
storage | 100GB |
directx | DirectX 11 |
os | Windows 7 or higher |
---|---|
processor | Intel Core i3-530 2.93 GHz or AMD Phenom II X4 810 2.60 GHz |
memory | 6GB |
graphics | Nvidia GeForce GTX 470 1GB or AMD Radeon HD 6970 1GB |
storage | 100GB |
directx | DirectX 11 |
os | macOS 10.13.6 or higher |
---|---|
processor | Intel Core i5 |
memory | 8GB |
graphics | AMD Radeon R9 M295X 2GB |
storage | 150GB |
Listening to user feedback seems to be a recurring theme for video games this year. Be it grandiose statements from game makers at events like E3 or posts on Steam, it appears to be the buzzword of choice at the moment, on par with "micro-transactions", "free-to-play", and "open-world" as one of the more overused words in gaming today.