Flappy Bird, which became one of the most popular games on Android and iOS earlier this year before being removed by its creator, will be back from limbo in August. Dong Nguyen, the creator of Flappy Bird
, told CNBC in an interview that he plans to return the game to app stores, according to a tweet by CNBC reporter Kelly Evans.
Nguyen had decided to remove the game abruptly in February, saying that it had become "too addictive" and that it had been having a negative effect on his "simple life". In an apparent move to avoid a repeat of those factors, Nguyen told CNBC that the new Flappy Bird will be a "less addictive" game with multiplayer features.
However, his move to bring the game back isn't entirely unexpected. In March, Nguyen had told Rolling Stone that he was thinking of bringing the Flappy Bird back to Android and iOS app stores.
(Also see: Flappy Bird creator says he might bring the game back to app stores)
At its peak, Flappy Bird's in-app advertisements had been generating around $50,000 (roughly Rs 3,00,000) per day in revenue. The game was so popular that hundreds of clones popped up on app stores even before Flappy Bird was removed.
Several developers had rallied in support of Nguyen, who had claimed to be under intense stress ever since the game became a hit, and held Flappy Jam. As part of the Jam, developers submitted over 800 Flappy Bird alternatives, which weren't mere rip-offs.
(Also see: Here are 800 Flappy Bird alternatives that are not simple clones)
Nguyen told CNBC in Wednesday's interview that his next game would involve a character who jumps from one building to another. During the interview, Nguyen also relayed some details about his next game, which is said to be a jumping game where players control a character that leaps from building to building.
- perhaps one of the most successful mobile game developers thanks to its hit franchise Angry Birds - has also released a Flappy Bird-inspired game
, called Retry. Like Flappy Bird, whose developer had directly equated the game's baffling success (and reason for pulling the game) to its addictiveness, the very name of Rovio's new game implies a high-level of difficulty and the obsessive need to 'Retry'.